Just a little ditty put together for some testing. Investigating the how the specular highlights look on a low resolution dynamic dataset.
Fun with voxels: Squishy Brain
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December 31st, 2008 at 11:49 am
looks great!
which renderer and shader did you use?
January 19th, 2009 at 10:59 am
It’s a beta version of Krakatoa. The shading is Phong, of course, with color and normals generated from the scalar MRI data.
May 12th, 2009 at 9:02 am
This looks realy awesome and organicaly realistic