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	<title>Comments on: Smoothing Animation</title>
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	<link>http://www.anatomicaltravel.com/research/2009/05/smoothing-animation/</link>
	<description>Bringing you case studies and free tools in 3D animation, video compositing, and image processing.</description>
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		<title>By: Chad</title>
		<link>http://www.anatomicaltravel.com/research/2009/05/smoothing-animation/comment-page-1/#comment-883</link>
		<dc:creator>Chad</dc:creator>
		<pubDate>Wed, 06 May 2009 02:25:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1227#comment-883</guid>
		<description>Actually, this one came as a response to a question that popped up on Pigsfly.  Someone was asking about how to smooth animation curves, and it occurred to me that pretty much any 1D, 2D or 3D animation could be smoothed, not just curve based animations.  This is just one of those cases where an idea worked the first time, and that&#039;s worth blogging about.

EDIT:  The comp in the post is set to &quot;Default&quot; color depth, so it might need to be bumped to 16int or float.  At 8int, it will work, but not very accurately.  </description>
		<content:encoded><![CDATA[<p>Actually, this one came as a response to a question that popped up on Pigsfly.  Someone was asking about how to smooth animation curves, and it occurred to me that pretty much any 1D, 2D or 3D animation could be smoothed, not just curve based animations.  This is just one of those cases where an idea worked the first time, and that&#8217;s worth blogging about.</p>
<p>EDIT:  The comp in the post is set to &#8220;Default&#8221; color depth, so it might need to be bumped to 16int or float.  At 8int, it will work, but not very accurately.</p>
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		<title>By: Kert Gartner</title>
		<link>http://www.anatomicaltravel.com/research/2009/05/smoothing-animation/comment-page-1/#comment-882</link>
		<dc:creator>Kert Gartner</dc:creator>
		<pubDate>Wed, 06 May 2009 01:04:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1227#comment-882</guid>
		<description>Agreed. This stuff is great. I have yet to try the poly un-wrapper, but I can&#039;t wait to give it a try and see what sort of interesting effects are possible with it.</description>
		<content:encoded><![CDATA[<p>Agreed. This stuff is great. I have yet to try the poly un-wrapper, but I can&#8217;t wait to give it a try and see what sort of interesting effects are possible with it.</p>
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		<title>By: Isaac Guenard</title>
		<link>http://www.anatomicaltravel.com/research/2009/05/smoothing-animation/comment-page-1/#comment-881</link>
		<dc:creator>Isaac Guenard</dc:creator>
		<pubDate>Tue, 05 May 2009 22:59:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1227#comment-881</guid>
		<description>Wow. I go away for a few weeks, and your blog explodes with coolness. Still wrapping my head around the polyline unwrapper, and now this?

Keep up the awesome work. You should try cross posting to pigsfly and laffeylist when you make a new blog entry. I KNOW they would be interested.</description>
		<content:encoded><![CDATA[<p>Wow. I go away for a few weeks, and your blog explodes with coolness. Still wrapping my head around the polyline unwrapper, and now this?</p>
<p>Keep up the awesome work. You should try cross posting to pigsfly and laffeylist when you make a new blog entry. I KNOW they would be interested.</p>
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