Sony Pictures Image works is working on an open source voxel storage format, Field3D. You can check out the project or the programmer’s guide.

GPU Illumination
Went to the course titled Advanced Illumination Techniques for GPU Volume Raycasting, fortunately it wasn’t a rehash of the 2006 book, but had mostly new work, including some really nice ambient occlusion, scattering, and shadowing techniques. Also showed some of Voreen. Really nice bunch of guys.
Ok, I’m off to see a panel discussion with Jenny Sabin of LabStudio.

