<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Anatomical Travelogue Research &#187; Uncategorized</title>
	<atom:link href="http://www.anatomicaltravel.com/research/category/uncategorized/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.anatomicaltravel.com/research</link>
	<description>Bringing you case studies and free tools in 3D animation, video compositing, and image processing.</description>
	<lastBuildDate>Wed, 18 Jan 2012 23:37:27 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Alpha Divide/Multiply ViewShader</title>
		<link>http://www.anatomicaltravel.com/research/2011/09/alphadividemultiply-viewshader/</link>
		<comments>http://www.anatomicaltravel.com/research/2011/09/alphadividemultiply-viewshader/#comments</comments>
		<pubDate>Thu, 01 Sep 2011 17:45:41 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=2650</guid>
		<description><![CDATA[A lot of images we make are data passes, and having the color premultiplied by alpha is &#8220;wrong&#8221; for processing, but allows you to see the alpha contribution more effectively, especially when the alpha is really just a 4th vector component and not opacity.  <a href="http://www.anatomicaltravel.com/research/2010/10/alpha-dividemultiply/" title="Alpha Divide/Multiply">We've got a Fuse</a> for doing this for actual image processing [...]]]></description>
			<content:encoded><![CDATA[<p>A lot of images we make are data passes, and having the color premultiplied by alpha is &#8220;wrong&#8221; for processing, but allows you to see the alpha contribution more effectively, especially when the alpha is really just a 4th vector component and not opacity.  <a href="http://www.anatomicaltravel.com/research/2010/10/alpha-dividemultiply/" title="Alpha Divide/Multiply">We've got a Fuse</a> for doing this for actual image processing in the flow, but if all you wanted was a quick way of checking it in the viewer, it was extra work.</p>
<p><a href="http://vfxpedia.com/index.php?title=User:Daniel">Daniel Koch</a> <a href="http://vfxpedia.com/images/SubChecker.fuse">made a ViewShader</a> a while back that does a proper checker underlay for images with straight color, but with this ViewShader, you can go back to using the standard checker underlay if you so choose.</p>
<p style="text-align: center;"><a href="http://www.anatomicaltravel.com/research/downloads/AlphaDivideMultiplyVS.fuse">Download AlphaMultiplyDivideVS 1.0</a><a href="http://www.anatomicaltravel.com/research/downloads/AlphaDivideMultiplyVS.fuse"><img class="alignnone" style="border: 0pt none; vertical-align: middle; margin-left: 10px;" title="Download AlphaMultiplyDivideVS" alt="Download AlphaMultiplyDivideVS" src="/research/images/download.gif" alt="" width="14" height="16" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2011/09/alphadividemultiply-viewshader/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SIGGRAPH 2011</title>
		<link>http://www.anatomicaltravel.com/research/2011/08/siggraph-2011/</link>
		<comments>http://www.anatomicaltravel.com/research/2011/08/siggraph-2011/#comments</comments>
		<pubDate>Thu, 04 Aug 2011 23:18:01 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[SIGGraph]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=2620</guid>
		<description><![CDATA[Once again, Ben and I are headed off to SIGGRAPH, this time in sunny Vancouver BC.  Same as before, we&#8217;ll send back reports on anything we find interesting.  This time, however, Ben has the shiny new blogging phone.  If you&#8217;re going (or you&#8217;re a Vancouveran) and would like to meet up, let us know.  I&#8217;ll [...]]]></description>
			<content:encoded><![CDATA[<p>Once again, Ben and I are headed off to SIGGRAPH, this time in sunny Vancouver BC.  Same as before, we&#8217;ll send back reports on anything we find interesting.  This time, however, Ben has the shiny new blogging phone.  If you&#8217;re going (or you&#8217;re a Vancouveran) and would like to meet up, let us know.  I&#8217;ll be the one with the SIGGRAPH t-shirt and a laptop.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2011/08/siggraph-2011/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ColorSplitter</title>
		<link>http://www.anatomicaltravel.com/research/2010/09/colorsplitter/</link>
		<comments>http://www.anatomicaltravel.com/research/2010/09/colorsplitter/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 17:45:41 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Fusion]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Fuse]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1879</guid>
		<description><![CDATA[A variation on the <a href="http://www.anatomicaltravel.com/research/2009/10/colortomonotocolor/" title="ColorToMonoToColor">ColorToMono</a> fuse, ColorSplitter outputs multiple scalars  from an image. Can trivially be modified to output vectors too.   Mostly designed to reduce clutter in a  flow, so you don&#8217;t have a bunch  of needless Bol&#8217;s and <a href="http://www.anatomicaltravel.com/research/2009/10/colortomonotocolor/" title="ColorToMonoToColor">fMon's</a>.  Useful when you are loading an image with many packed [...]]]></description>
			<content:encoded><![CDATA[<p>A variation on the <a href="http://www.anatomicaltravel.com/research/2009/10/colortomonotocolor/" title="ColorToMonoToColor">ColorToMono</a> fuse, ColorSplitter outputs multiple scalars  from an image. Can trivially be modified to output vectors too.   Mostly designed to reduce clutter in a  flow, so you don&#8217;t have a bunch  of needless <a href="http://www.vfxpedia.com/index.php?title=Eyeon:Manual/Fusion_6/Channel_Boolean">Bol&#8217;s</a> and <a href="http://www.anatomicaltravel.com/research/2009/10/colortomonotocolor/" title="ColorToMonoToColor">fMon's</a>.  Useful when you are loading an image with many packed data channels.</p>
<div class="mceTemp mceIEcenter">
<dl id="attachment_1880" class="wp-caption aligncenter" style="width: 170px;">
<dt class="wp-caption-dt"><a href="http://www.anatomicaltravel.com/research/wp-content/uploads/ColorSplitter_onblack.png"><img class="size-full wp-image-1880 " style="border: 0pt none;" title="ColorSplitter Fuse" src="http://www.anatomicaltravel.com/research/wp-content/uploads/ColorSplitter_onblack.png" alt="" width="160" height="120" /></a></dt>
</dl>
</div>
<p style="text-align: center;"><a href="http://www.anatomicaltravel.com/research/downloads/ColorSplitter.fuse">Download ColorSplitter Fuse 1.1</a><a href="http://www.anatomicaltravel.com/research/downloads/ColorSplitter.fuse"><img class="alignnone" style="border: 0pt none; vertical-align: middle; margin-left: 10px;" title="Download ColorSplitter Fuse" alt="Download ColorSplitter Fuse" src="/research/images/download.gif" alt="" width="14" height="16" /></a></p>
<p style="text-align: center;">
<p><span id="more-1879"></span></p>
<p style="text-align: left;">The key to the operation is the output of multiple images in one instance of the tool.  Fusion, however, isn&#8217;t exactly set up to handle this in an ideal manner.  Even though this is allowed (and we&#8217;re not doing any black magic, this is all considered perfectly normal) not all tools treat this convention well in the UI.  Wireless links, for instance, show only the name of the connected tool, they do NOT show the name of the connected OUTPUT, which is what it is actually reading.  In the flow, you can only have 4 outputs showing, even though you may be outputting many different images.  And you can only view the FIRST output in a viewer, unless you &#8220;host&#8221; the other output in something like a Wireless fuse.</p>
<p style="text-align: left;">Despite the oddity of this approach, it still has advantages, and the UI quirks aren&#8217;t an issue if you are using this inside of a macro, or if you just add comments as needed.</p>
<p style="text-align: left;"><a href="http://www.anatomicaltravel.com/research/downloads/ColorSplitterExample_C_A02.comp">Download ColorSplitter Example A02</a><a href="http://www.anatomicaltravel.com/research/downloads/ColorSplitterExample_C_A02.comp"><img class="alignnone" style="border: 0pt none; vertical-align: middle; margin-left: 10px;" title="Download ColorSplitter Example" alt="Download ColorSplitter Example" src="/research/images/download.gif" alt="" width="14" height="16" /></a></p>
<p style="text-align: left;">Bonus download!  A FN default setting so you can always have little green inputs.</p>
<p style="text-align: left;"><a href="http://www.anatomicaltravel.com/research/downloads/FastNoise_FastNoise1.rar">Download FastNoise default setting </a><a href="http://www.anatomicaltravel.com/research/downloads/FastNoise_FastNoise1.rar"><img class="alignnone" style="border: 0pt none; vertical-align: middle; margin-left: 10px;" title="Download FastNoise default setting" alt="Download FastNoise default setting" src="/research/images/download.gif" alt="" width="14" height="16" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2010/09/colorsplitter/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Generic Shader addin: Lit Sphere</title>
		<link>http://www.anatomicaltravel.com/research/2010/07/generic-shader-addin-lit-sphere/</link>
		<comments>http://www.anatomicaltravel.com/research/2010/07/generic-shader-addin-lit-sphere/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 22:58:59 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1826</guid>
		<description><![CDATA[Here&#8217;s a first attempt at delivering an extra shader to the <a href="http://www.anatomicaltravel.com/research/2010/07/generic-shader-tool-for-quick-cg-prototyping-in-fusion/" title="Generic Shader tool for Cg prototyping in Fusion">Generic Shader</a>.  In this case it is a &#8220;lit sphere&#8221; shader.   ZBrush users should be familiar with the idea, as Pixologic implemented it as &#8220;MatCap&#8221; shaders.   A simple shaded sphere image is used to describe non-local shading [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a first attempt at delivering an extra shader to the <a href="http://www.anatomicaltravel.com/research/2010/07/generic-shader-tool-for-quick-cg-prototyping-in-fusion/" title="Generic Shader tool for Cg prototyping in Fusion">Generic Shader</a>.  In this case it is a &#8220;<a href="http://www.ppsloan.org/publications/LitSphere.pdf">lit sphere</a>&#8221; shader.   ZBrush users should be familiar with the idea, as Pixologic implemented it as &#8220;MatCap&#8221; shaders.   A simple shaded sphere image is used to describe non-local shading over all the surfaces visible to the eye.</p>
<p style="text-align: center;"><a href="http://www.anatomicaltravel.com/research/wp-content/uploads/LitSphere_Example1.jpg"><img class="size-full wp-image-1828  aligncenter" style="border: 0pt none;" title="Generic Shader example geometry with ZBrush style clay shading" src="http://www.anatomicaltravel.com/research/wp-content/uploads/LitSphere_Example1.jpg" alt="" width="360" height="355" /></a></p>
<p style="text-align: left;"><span id="more-1826"></span>In order to add this shader, you just need to copy this shader into the ATGenericShader_f.cg file:</p>
<div class="dean_ch" style="white-space: nowrap;"><span class="kw1">if</span> <span class="br0">&#40;</span>intShaderNumber==<span class="nu0">20</span><span class="br0">&#41;</span> <span class="co1">//Lit Sphere.  Based on a 2D lookup texture.</span><br />
<span class="br0">&#123;</span><br />
&nbsp; &nbsp; &nbsp;float3 origTexCoord = f.<span class="me1">TexCoord0</span>;<br />
&nbsp; &nbsp; &nbsp;float2 mapping = materialA.<span class="me1">Shade</span><span class="br0">&#40;</span>f<span class="br0">&#41;</span>.<span class="me1">rg</span>; <span class="co1">// sampling from rg to go along with typical normal rendering.  Could be trivially extended to rgb for a 3D lookup.</span><br />
&nbsp; &nbsp; &nbsp;f.<span class="me1">TexCoord0</span>.<span class="me1">x</span> = mapping.<span class="me1">r</span>;<br />
&nbsp; &nbsp; &nbsp;f.<span class="me1">TexCoord0</span>.<span class="me1">y</span> = mapping.<span class="me1">g</span>;<br />
&nbsp; &nbsp; &nbsp;float4 ret = materialB.<span class="me1">Shade</span><span class="br0">&#40;</span>f<span class="br0">&#41;</span>;<br />
&nbsp; &nbsp; &nbsp;f.<span class="me1">TexCoord0</span> = origTexCoord;<br />
&nbsp; &nbsp; &nbsp;<span class="kw1">return</span> ret;<br />
<span class="br0">&#125;</span></div>
<p>Then just restart Fusion.  Here I&#8217;ve set the shader to slot 20, but you can change that to any number you want.  To see the example comp you&#8217;ll just have to edit the Shader number slider in the comp.  Just to play it really safe, I&#8217;ve also copied the shader string into the comments of the GenericShader tool.  Neat.</p>
<a href="http://www.anatomicaltravel.com/research/downloads/LitSphere_GenericShader.rar">Download Lit Sphere Generic Shader example comp A01</a><a href="http://www.anatomicaltravel.com/research/downloads/LitSphere_GenericShader.rar"><img class="alignnone" style="border: 0pt none; vertical-align: middle; margin-left: 10px;" title="Download Lit Sphere Generic Shader example comp" alt="Download Lit Sphere Generic Shader example comp" src="/research/images/download.gif" alt="" width="14" height="16" /></a>
<p style="text-align: center;"><a href="http://www.anatomicaltravel.com/research/wp-content/uploads/LitSphereSample_B03.jpg"><img class="aligncenter size-full wp-image-1873" style="border: 0pt none;" title="As a 3D lookup for multi-style rendering.  The opacity is changed between the renders.  No lighting." src="http://www.anatomicaltravel.com/research/wp-content/uploads/LitSphereSample_B03.jpg" alt="" width="580" height="366" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2010/07/generic-shader-addin-lit-sphere/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Blogging SIGGRAPH 2010</title>
		<link>http://www.anatomicaltravel.com/research/2010/07/blogging-siggraph-2010/</link>
		<comments>http://www.anatomicaltravel.com/research/2010/07/blogging-siggraph-2010/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 18:10:34 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[SIGGraph]]></category>
		<category><![CDATA[Silly tests]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1815</guid>
		<description><![CDATA[Ben an I are heading out to SIGGRAPH later this week.  I&#8217;m planning on blogging during the day this year instead of doing <a href="http://www.anatomicaltravel.com/research/2009/08/updates-from-siggraph/" title="Updates from SIGGraph">a</a> <a href="http://www.anatomicaltravel.com/research/2009/08/updates-from-siggraph-ii/" title="Updates from SIGGraph II">nightly</a> <a href="http://www.anatomicaltravel.com/research/2009/08/updates-from-siggraph-iii/" title="Updates from SIGGraph III">debrief</a>. To add to the challenge, I&#8217;ll be doing it all from my Nexus One.  This [...]]]></description>
			<content:encoded><![CDATA[<p>Ben an I are heading out to <a href="http://www.siggraph.org/s2010/for_attendees/courses">SIGGRAPH </a>later this week.  I&#8217;m planning on blogging during the day this year instead of doing <a href="http://www.anatomicaltravel.com/research/2009/08/updates-from-siggraph/" title="Updates from SIGGraph">a</a> <a href="http://www.anatomicaltravel.com/research/2009/08/updates-from-siggraph-ii/" title="Updates from SIGGraph II">nightly</a> <a href="http://www.anatomicaltravel.com/research/2009/08/updates-from-siggraph-iii/" title="Updates from SIGGraph III">debrief</a>. To add to the challenge, I&#8217;ll be doing it all from my <a href="https://www.google.com/phone/">Nexus One</a>.  This post was done on the phone, so it seems plausible.  In fact, I may not pack my laptop at all, leaving more room for books in my luggage.</p>
<p>Drop us a line if you&#8217;d like to meet up, or if you want to suggest something not to be missed.</p>
<p>Or just keep an eye out for us.  I&#8217;ll be the guy in the SIGGRAPH t-shirt with no laptop.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2010/07/blogging-siggraph-2010/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Help Wanted</title>
		<link>http://www.anatomicaltravel.com/research/2010/07/help-wanted/</link>
		<comments>http://www.anatomicaltravel.com/research/2010/07/help-wanted/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 13:43:01 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1717</guid>
		<description><![CDATA[We&#8217;re hiring!
We&#8217;ve replaced the menu link for <a href="http://www.anatomicaltravel.com/research/about/visualization-services/" title="Visualization services">Visualization Services</a> with We're Hiring because, well, we&#8217;re pretty solidly booked.  Maybe you could help with that?
We&#8217;re looking to immediately hire both permanent and contract developers to help us make everything from offline medical image processing and rendering tools to realtime interactive and simulation applications.  We [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re hiring!</p>
<p>We&#8217;ve replaced the menu link for <a href="http://www.anatomicaltravel.com/research/about/visualization-services/" title="Visualization services">Visualization Services</a> with We're Hiring because, well, we&#8217;re pretty solidly booked.  Maybe you could help with that?</p>
<p>We&#8217;re looking to immediately hire both permanent and contract developers to help us make everything from offline medical image processing and rendering tools to realtime interactive and simulation applications.  We can&#8217;t go into all the details here, but if you would like to find out more, drop us a line.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2010/07/help-wanted/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Worldspace position sampling</title>
		<link>http://www.anatomicaltravel.com/research/2010/03/worldspace-position-sampling/</link>
		<comments>http://www.anatomicaltravel.com/research/2010/03/worldspace-position-sampling/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 17:17:19 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1623</guid>
		<description><![CDATA[Here&#8217;s one of those posts were we do something clever with only the built in tools in Fusion.  This time it&#8217;s getting the worldspace position of any node (or offset point from a node) despite downstream transformations.  Why do I need to make a special setup for this?  Oddly, Fusion doesn&#8217;t provide an easy means [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s one of those posts were we do something clever with only the built in tools in Fusion.  This time it&#8217;s getting the worldspace position of any node (or offset point from a node) despite downstream transformations.  Why do I need to make a special setup for this?  Oddly, Fusion doesn&#8217;t provide an easy means to convert between local and world coordinates, and someone asked for a way to do this on the <a href="http://fusion.laffeycomputer.com/">Fusion-L listserv</a>.</p>
<br /><img src="http://www.anatomicaltravel.com/research/wp-content/uploads/WS_Sampling_A04_thumb.jpg" alt="media" /><br />

<p style="text-align: center;"><strong>(Particle Emitter &#8220;attached&#8221; to a Sphere)</strong></p>
<p><span id="more-1623"></span></p>
<p>The biggest problem in Fusion is how it handles modifiers.  In the case of the modifiers for UI exposed parameters like points, or floats, or strings, you get a way to add modifiers, but not a really clean way of managing them.  But for 3D parameters, you get no modifiers at all, only an abstraction to float parameters, so a transform matrix is only available to the user as a list of floats for the PRS and pivot.  Sure, you can make your own &#8220;controller&#8221; with the 3D SDK, but a 3D tool that might affect a 3Sh won&#8217;t affect a pEm.</p>
<a href="http://www.anatomicaltravel.com/research/downloads/WSPosition_C_A02.comp">Download Worldspace position in F6 with no fancy math (or SDK) A02</a><a href="http://www.anatomicaltravel.com/research/downloads/WSPosition_C_A02.comp"><img class="alignnone" style="border: 0pt none; vertical-align: middle; margin-left: 10px;" title="Download Worldspace position in F6 with no fancy math (or SDK)" alt="Download Worldspace position in F6 with no fancy math (or SDK)" src="/research/images/download.gif" alt="" width="14" height="16" /></a>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2010/03/worldspace-position-sampling/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Updates from SIGGraph III</title>
		<link>http://www.anatomicaltravel.com/research/2009/08/updates-from-siggraph-iii/</link>
		<comments>http://www.anatomicaltravel.com/research/2009/08/updates-from-siggraph-iii/#comments</comments>
		<pubDate>Fri, 07 Aug 2009 23:31:47 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[SIGGraph]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1477</guid>
		<description><![CDATA[I&#8217;m on my way home now.  Ben and I got to see a lot of really nice presentations, and we had some good discussions with researchers and suppliers.
Texmoca is a very unique demonstration of natural occurrences of Voroni type packing.  Small heating elements burn oil which spreads out, cools, and falls in beautiful convection currents.  [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_1478" class="wp-caption alignnone" style="width: 235px"><a href="http://www.anatomicaltravel.com/research/wp-content/uploads/08062009178.jpg"><img class="size-medium wp-image-1478" style="border: 0pt none;" title="The end is near..." src="http://www.anatomicaltravel.com/research/wp-content/uploads/08062009178-225x300.jpg" alt="The end is near..." width="225" height="300" /></a><p class="wp-caption-text">The end is near...</p></div>
<p>I&#8217;m on my way home now.  Ben and I got to see a lot of really nice presentations, and we had some good discussions with researchers and suppliers.</p>
<div id="attachment_1479" class="wp-caption alignnone" style="width: 310px"><a href="http://www.anatomicaltravel.com/research/wp-content/uploads/08062009173.jpg"><img class="size-medium wp-image-1479" style="border: 0pt none;" title="Texmoca" src="http://www.anatomicaltravel.com/research/wp-content/uploads/08062009173-300x225.jpg" alt="Texmoca" width="300" height="225" /></a><p class="wp-caption-text">Texmoca</p></div>
<p><a title="http://sekines.net/texmoca.html" href="http://sekines.net/texmoca.html">Texmoca</a> is a very unique demonstration of natural occurrences of Voroni type packing.  Small heating elements burn oil which spreads out, cools, and falls in beautiful convection currents.  Best coffee table of the show, but the heat it gives off makes it bad for drinks, good for fondue.</p>
<div id="attachment_1480" class="wp-caption alignnone" style="width: 310px"><a href="http://www.anatomicaltravel.com/research/wp-content/uploads/08072009188.jpg"><img class="size-medium wp-image-1480" style="border: 0pt none;" title="Ground Substance, from LabStudio" src="http://www.anatomicaltravel.com/research/wp-content/uploads/08072009188-300x225.jpg" alt="Ground Substance, from LabStudio" width="300" height="225" /></a><p class="wp-caption-text">Ground Substance, from LabStudio</p></div>
<p>The <a title="http://www.siggraph.org/s2009/galleries_experiences/generative_fabrication/07.php" href="http://www.siggraph.org/s2009/galleries_experiences/generative_fabrication/07.php">Generative Fabrication</a> exhibit was really nice.  Particularly the contributions by LabStudio.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2009/08/updates-from-siggraph-iii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Here in New Orleans</title>
		<link>http://www.anatomicaltravel.com/research/2009/08/here-in-new-orleans/</link>
		<comments>http://www.anatomicaltravel.com/research/2009/08/here-in-new-orleans/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 05:45:58 +0000</pubDate>
		<dc:creator>Chad</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1457</guid>
		<description><![CDATA[Ben and I are here in New Orleans.  Estimates are that there are 16998 other attendees.
We&#8217;ll be showing off some of our plugins at the Eyeon booth on Wednesday, and we&#8217;ll be attending some panels, courses, and papers that really look exciting.  We&#8217;ll post some general observations of SIGGraph as well.
First thing I&#8217;ll mention, Autodesk [...]]]></description>
			<content:encoded><![CDATA[<p>Ben and I are here in New Orleans.  Estimates are that there are 16998 other attendees.</p>
<div id="attachment_1458" class="wp-caption aligncenter" style="width: 235px"><a href="http://www.anatomicaltravel.com/research/wp-content/uploads/Nokia-photos-187.jpg"><img class="size-medium wp-image-1458" style="border: 0pt none;" title="Nokia photos 187" src="http://www.anatomicaltravel.com/research/wp-content/uploads/Nokia-photos-187-225x300.jpg" alt="A SIGGraph Sousaphone" width="225" height="300" /></a><p class="wp-caption-text">A SIGGraph Sousaphone</p></div>
<p>We&#8217;ll be showing off some of our plugins at the Eyeon booth on Wednesday, and we&#8217;ll be attending some panels, courses, and papers that really look exciting.  We&#8217;ll post some general observations of SIGGraph as well.</p>
<p>First thing I&#8217;ll mention, Autodesk has a rather modest booth made of cardboard and zip ties.  Really.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2009/08/here-in-new-orleans/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fusion plugin wizard for Visual Studio 2003</title>
		<link>http://www.anatomicaltravel.com/research/2009/07/fusion-plugin-wizard-for-visual-studio-2003/</link>
		<comments>http://www.anatomicaltravel.com/research/2009/07/fusion-plugin-wizard-for-visual-studio-2003/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 15:36:18 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.anatomicaltravel.com/research/?p=1447</guid>
		<description><![CDATA[We recently had a request for our Fusion plugin wizard for VS 2003, so here is a download link. Enjoy!
]]></description>
			<content:encoded><![CDATA[<p>We recently had a request for our Fusion plugin wizard for VS 2003, so here is a download link. Enjoy!</p>
<a href="http://www.anatomicaltravel.com/research/downloads/FusionPluginWizard2003.zip">Download Fusion plugin wizard for VS 2003 </a><a href="http://www.anatomicaltravel.com/research/downloads/FusionPluginWizard2003.zip"><img class="alignnone" style="border: 0pt none; vertical-align: middle; margin-left: 10px;" title="Download Fusion plugin wizard for VS 2003" alt="Download Fusion plugin wizard for VS 2003" src="/research/images/download.gif" alt="" width="14" height="16" /></a>
]]></content:encoded>
			<wfw:commentRss>http://www.anatomicaltravel.com/research/2009/07/fusion-plugin-wizard-for-visual-studio-2003/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

