Apr 13th 2009

New Quick Tips:

Fusion:

7.  Stop Squinting! Ctrl-mousewheel will make the fonts used in text entry boxes larger. -Chad
8.  Itty Bitty 3D! Change a viewer to 3D, then turn on the 3D SubV.  Now you can put any 3D tool in that SubV, and set the main view to 2D. -Chad

3ds Max:

1.  Mouse Chase! You can truck a view so that it centers on your mouse point with the “i” key.  Interactive viewport pan I think is what the kids call it.  Nice thing is that you can do it whenever, so even if you are in the middle of a modeling operation, you can change the view, allowing you to zoom in really close, but still cover a wide area.    -Chad

We keep a running list of these tips up there between “Tools” and “About”.

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Oct 29th 2008

So here’s my inaugural post…

SEM shaders, before and after

SEM shaders, before and after

When I started working at Anatomical, we had a compositor (of sorts) working here who we would pass shots off to. Because a variety of reasons it wasn’t very effective, and so I pushed to have the process modified so that the people doing the 3D rendering were actively involved in the compositing workflow, and vice versa. Fast forward some years, and at this point, I comp nearly all of my own shots, and our “compositor” is pretty darn good with rendering from 3ds max.

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